Complete post-production clarity.
Communication and feedback made easy.
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0
Emails & Slack pings avoided, per job
0m
Saved avoiding status meetings, per job
Estimated across a typical job's full review cycle — jobs run about a week, not one sitting — not yet measured at scale, since this is pre-launch. It's the gap Dragonfly Review is built to close: "has this been reviewed yet," "which version is this," and "did you see my note" stop being questions anyone has to type, and the status meeting that exists just to answer them stops needing to happen at all.
Right now, a cut's status lives in Slack, in an email thread, passed along by word of mouth, or just in someone's memory — and it's different everywhere it lives.
The work isn’t the problem. The communication is.
Get complete visibility into a job’s status — for the editor and the producer both — without anyone having to ask.
How it works
- 1
A producer creates a job and assigns an editor.
- 2
The editor gets pinged, and sees their milestones right inside the panel.
- 3
One click sends the cut for review — no exporting to send, nothing to upload anywhere.
- 4
The producer leaves timecoded notes. They appear live inside the editor's panel — click one, and the playhead jumps straight to it on the right sequence.
- 5
Once that loop is approved, it moves to Creative. Once Creative approves it, it moves to Business Management.
- 6
Business Management sends it on for client review — a branded delivery page for this step is on the roadmap.
Working as a creative, in business management, or as a client, and want to bring this workflow to your own team? Reach out at admin@dragonfly-review.com.
Why teams switch
One review loop, not a shared drive
The editor sends a cut straight from Premiere. Everyone downstream watches it in the browser, at the right resolution, with nothing to download or re-upload.
Versions track themselves
The panel reads the active Premiere sequence and knows which job and version it belongs to — no pasting version IDs, no guessing which cut is current.
A real chain of approval
Editor → Producer → Creative → Business → Client → Approved → Dispatched. Each role only ever sees the stage that's reached them.
The feature people notice first
Flags stay a conversation.
When an editor pushes back on a note, it doesn’t become a dead end or a separate email thread — it opens a small chat right on that note, collapsible back down once it’s settled.
Can we lose the lower third on this shot?
It reads as part of the brand pack on every deliverable — pulling it changes what we agreed to.
Fair — leaving it, just moved it clear of the subject.
And everything else
Nobody has to chase a handoff
The moment a cut lands in your stage, you get an email. The dashboard's pipeline view shows exactly what's waiting on you, and what's waiting on everyone else.
Notes that point at a moment, not a paragraph
Every note is pinned to an exact timecode. Click a note, the playhead jumps there — in the browser and inside Premiere.
Feedback carries forward
Send a new version to address notes, and the still-open feedback from the version before it comes with it, clearly labeled, until it's actually resolved.
Downloads
The editor-side tools (the Premiere panel and its local agent) aren't a packaged installer yet — they're set up from source on each editing machine. Get the exact steps from whoever's running your org, or see the Editor section of the guide.
Which one are you?
Same product, two very different days — see the one that's yours.